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 SYSTEM DESIGN

In the project I was leading the systems research and redesign. This included extensive visual mapping of the current system to reveal flaws and areas of opportunity. Furthermore mapping the current system is essential for such projects that require a system to be improved but not replaced. 

This project aimed to redesign Brisbane's public transport. I was leading the system design for the team in this project. The team proposed a transport hub network and digital information wall. The flow of traffic of commuters what researched and analyzed at length informing Hub location decisions.  

TRANSPORT SYSTEM

Redesign of Brisbane Public Transport

BOMBARDIER GROUP PRESENTATION

In this group project I had the chance to design the system for the solution delivered. This gave me the opportunity to synthesis elements from other departments including; materials, manufacture, form 

MICRO, MESO & MACRO LAYERS

This diagram is of the micro, meso, and macro layers of the design and the system it fits within, including different user interactions, technologies, infrastructure and product

HUB I

The model is of an interactive wall display that would be placed inside transport hubs to allow better flow through the city of Brisbane on all forms of transport.

HUB

The interactive walls depicted to the left are referred to as the HUB-I or the eye of the Hubs located in the center of Hubs located in the central location around Brisbane. 

In this group project, 3D printing was used to achieve a high fidelity model. The image to the left is of the compact version of the system that could be implemented into train stations and to the right is the full product that could be built in new HUBs. The 3D print was done by Jacob Rankin & Matthew Smith. 

3D PRINT

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